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PLAYSTATION PlayStation 5

Last I heard was October

Yeah I was looking at GameStop to see if I wanted to pre-order some shit, but I didn't see any GTAV for Oct. Just Far Cry 6.

Hopefully they do , my lil brother want my PS4 version, and he ain't getting that shit if a PS5 one don't come out.
 
Oh it's coming. Sometime b4 the year ends hopefully. Yall kno how Rockstar be pushing shit bk
 
I got over 120m in the bank, and a half a billy in the property....I ain't trying to lose nuffin 🥴🧐

lol. As long as it's in your save data, you should be straight.

FYI. If you plan on transferring your games for PS4 to 5, instead of installing them again. Do that Ethernet cord joint they suggest. I just did wi-fi, shit took damn near 24hrs for Spider-Man, Red Dead & Uncharted 4.
 
lol. As long as it's in your save data, you should be straight.

FYI. If you plan on transferring your games for PS4 to 5, instead of installing them again. Do that Ethernet cord joint they suggest. I just did wi-fi, shit took damn near 24hrs for Spider-Man, Red Dead & Uncharted 4.
Only game I played on the PS4 at this point was GTA, I'll just wait. Everything else ran it's course
 
When the kids leave on to see their grandchildren I'm taking their system until they get back, they might never get it back
 
I'm thinking of getting the full version of it takes two and another controller for the wife. But she said last time that shit was giving her motion sickness
 
@TonyDubbz whats that Astro about? Just saw the icon and assumed it was a kids game so haven’t even touched it.

@Duwop there’s a few free ps4 games in the ps store you might be interested in too.

ps+ is cod BO 4 and something plague.

It's been a while since I played so I couldn't really explain it in my own words man.

This the perfect explanation tho:

Astro's Playroom
is a 3D platformer in which the player controls Astro Bot using the DualSense controller. Like the previous game, he is able to jump, hover, punch enemies and objects as well as spin attack by charging his punch. The haptic feedback of the controller is used to provide realistic tactile vibrations from actions such as walking on different types of material, walking through rainfall and into wind. The game starts in a hub world called CPU Plaza which is modelled after the inside of the PlayStation 5 console and provides access to four worlds which are each themed after a component of the console: GPU Jungle, Cooling Springs, SSD Speedway and Memory Meadow.[7] The plaza also houses two other areas: Network Speed Run, in which players can compete in unlockable time trials for the fastest time which can be shared to online leaderboards, and PlayStation Labo, which houses all of the collectables a player has collected.[8]

Each of the four worlds is split up into four levels that are interconnected with each other. Two of these levels involve regular platforming whereas the other two involve a special power-up suit which makes use of the Dualsense controller's capabilities. For example, a frog suit with a spring at the bottom in which the controller must be tilted laterally to guide the frog and the trigger pressed down to compress the spring, which offers resistance similar to how a real spring would using the adaptive trigger system. Another example is the ball suit in which the player must swipe the touchpad to guide the ball.

Three types of collectables exist within each world: coins, puzzle pieces and artifacts. Coins can be used at a gacha machine in PlayStation Labo to potentially obtain collectable in-game figurines as well as more puzzle pieces and artifacts. Puzzle pieces are used to fill in a random section of the mural which adorns the walls of the PlayStation Labo area. Finally, artifacts are 3D rendered representations of real-world objects from the history of PlayStation, such as consoles, controllers and accessories. When collected, the player is able to examine them by moving the Dualsense controller around and interact with them using the touchpad or built-in microphone. Artifacts are stored in PlayStation Labo where Astro Bot (and many other robots) can later interact with them by punching or jumping on them.

The worlds also contain large amounts of robots performing various activities, including acting out scenes from various PlayStation exclusive (or former exclusive) game franchises such as God of War and Resident Evil.[9]

At the end of each world, there is an area inspired by the startup sequences of the previous four PlayStation home consoles, where the player receives an artifact of the respective console as a reward for completing the world. Once all four worlds have been completed, a secret fifth world opens up called 1994 Throwback, in which Astro Bot must complete a boss fight inspired by the T-Rex tech demo from the original PlayStation's first demo disc.[10] Once the T-Rex has been defeated, the credits roll and the player is rewarded with artifacts from the PlayStation 5 era, including the DualSense controller and the PlayStation 5 console itself.[11]
https://en.m.wikipedia.org/wiki/Astros_Playroom#cite_note-11

Basically the game is designed to help you get used to the controller and all that it can do. At one point I had to blow into the mic hole so I could move som shit across the screen.

I thought that was cool
 
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