What game modes we can expect goin into the beta . Some of these sound dope as shit
Shootout & Team Shootout
Classic gunfight modes with unlimited lives. Compete to rack up the most kills before the timer runs out. Sudden death will trigger in the event of a tie: whoever gets the first kill wins.
Make it Count
A true test of resourcefulness in two game modes: use nothing but a bow and a handful of arrows or throwing knives to be the last one standing. With a gradually shrinking player area, there’s nowhere to run.
Most Wanted
A tactical race to the top. Every kill pushes you up the scoreboard, but watch out: the closer to the top you are, the more points everyone else gets for killing you.
Hostile Territory
Work in teams to control the land. Capture a territory to start racking up points: the team with most points wins - or you can win outright by capturing every territory.
Name your Weapon
Demonstrate your personal specialty in this free-for-all or team based match: the trickier the weapon you use to land the killing blow, the more points you get.
Red Dead Online is sure to grow bigger as the beta goes on, but there is already a large number of things to do.