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It’s not hard to make a 25 hour game and then add side quests to it that actually mean something to play them like ghost of Tsushima

And they keep making maps bigger

open world games need to stop doing this and realize a smaller map that feels alive and actually has stuff to do and is engaging is more important

Yea I get into abd then I’ll play some other stuff to balance out but ghost of Tsushima side quests do seem important o what I have going on
 
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