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2020 NBA Draft thread

Obi-Toppin-step.jpg



 
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Athleticism / Frame Overview: Nice pop off two and off one, which leads to his elite PnR ability. Tight hips (does not change direction well) and “heavy feet,” can get out in transition in a straight line (but not good getting out to contest shooters), does not look particularly flexible given his inability to get in a defensive stance. Has a good frame that can likely add solid weight without reducing his vertical pop, but it might slow him down further laterally.

Mentality Overview: Not a high energy player / someone who will make multiple effort plays during the same possession, or go out of way to grab a contested rebound. Tries dunking whenever possible in the paint. Aggressive looking for own shot, but does a nice job playing to his strengths.

Offensive Role: Scoring 4. If the shot progresses as many think it will, he could be a very nice dual PnR threat providing elite vertical gravity and nice horizontal spacing (potentially some PnP if he makes some adjustments, more below)

Defensive Role: PF defender, but probably a below average defender overall. His stiff hips / slow feet limit his perimeter defense and interior awareness is not good, so projection as a good rim protector is unlikely

 
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Finishing: Very high level finisher. Nice and soft touch with either hand, though right hand is definitely better – misses some easy finishes with from time to time with either hand, though he appears to miss a bit more with his left than right (though still absolutely a good finisher with his left hand). Good finisher in traffic can finish with dunks in contested areas (35/39 dunks in the halfcourt so far), through contact (though would like to see him improve here), and just make difficult finishes. Crafty finisher with nice body control (and ability to go underneath the contest when necessary). Very bouncy off of two feet – bigtime PnR threat (more on that below). Quick leaper and can transition from catch to finish quickly (and quick second jump) and does a nice job keeping the ball high when he has to – if there is room to bring it down, he will do so to help power through for a strong dunk, but when he is crowded he does a nice job keeping the ball high and away from defenders. Forces some looks at the rim on drives (and in general) and is prone to get bodied off his spot and pushed into a difficult finish. Body control and hand-eye coordination help him to make some tougher finishes off bounce passes (or difficult passes in general) and while contorting body. Will try to dunk whenever he has a chance (even if contested at the rim). Smart cutter off ball – loves cutting from baseline / dunker’s spot for a dunk. Timing on cuts is great too – when he sees someone driving, Toppin starts diving and lets the ballhandler know he’s ready for the pass (usually lob, pointing or looking up). Does a nice job cutting from perimeter too.



Post Up: Not very advanced in terms of moves, but his very soft touch and quick leaping ability lends well to efficiency. He likes drop steps going back to his right, but he has to work on his footwork – his lower leg does not do a good job sealing the defender on his back / hip, creating an easy shot…it often does nothing to help his angle / clear a path and, which is compounded by the fact he also often doesn’t set himself / square up before releasing (shot gets off quickly, but looks a bit wild). Can back down smaller players, but Toppin appears to have a higher center of gravity / more weight on his top half and skinny legs, so he’s less effective against bigs – bigger defenders can actually dislodge him and push him further from the rim (or, at the very least, not give up any ground). Nice job sealing his man behind either on his back for the easy entry or in front for a lob over the top. Shows flashes of baseline spin moves, but can get out of control at times and end up with a poor angle to shoot. Would like to see him make quicker moves with the ball because it appears as if he’s most effective here – tends to settle for poor shots the longer he has the ball / longer he’s trying to get better position in the post. Would like to see him pass out of the post better and try to get better position instead of forcing a look. Although he did not show this often, I think with his quick first step and handle, he should be faceup threat against bigs in the NBA.



Shooting: Good C&S player, but volume is not there yet. 67th percentile on catch and shoot (22/60, 65 points, 54.2 aFG%), but 98th percentile on no dribble jumpers, (16-32, 48 points, 75 aFG%) – “pure C&S” (no dribble jumper spotups). He has a natural dip to get into rhythm going up. His form isn’t bad, but it is a bit unorthodox. Guide hand is used a bit more than it should be (and he “thumbs” the ball on the release), it looks like his left hand is a bit too high on the ball (which leads to the “thumbing”) and he uses his left hand position to help bring the ball up, tends to shoot the ball out, and I think he might be blocking his line of sight as he gets into his motion. In addition, his load into the shot itself is not particularly quick – the release is, but going from catch into shooting motion needs some work…which actually explains why his form looks much better (and percentages are better) when he’s not under duress / being closed out on and is forced to speed up the release. Right elbow is angled down and out a little bit and almost forming a triangle with his left hand / left elbow (see below). Has some weird misses, probably a result of the unorthodox form, but his soft touch, FT%, and where he is now as a shooter leads to a solid shooting projection going forward. *NOTE, it is pretty difficult to tell on a screen, but it looks like the ball might be resting on his palm.

 
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Shot Versatility: I actually think the shot can be pretty versatile for a big, if he is able to clean up the form a bit. Though a small sample size, Toppin has shown he can hit non-dribble C&S jumpers, so there is some baseline to buy stock from. When you add in his soft touch and FT%, there is reason to think the shot will translate (and potentially improve). PnP would be a step up from him, and admittedly there is room for improvement – only 8/29 on PnP shots (5/21 on PnP from 3). His footwork needs work, as it is not consistent which leads to poor energy transference and poor loading / activation in the hamstrings or glutes, leading to bad balance and (often) a miss. He shows flashes of doing a nice job stepping into the shot (although sometimes there is an extra step), but his balance must improve. He does tend to move well from the catch into his shot, which is good to see, can get repositioned for the catch pretty well, and does a nice job keeping his body (usually right foot) in line with the basket. However, the balance / poor footwork is the limiter here and is an area where he has to improve if he wants to unlock his PnP. Picture row 1 shows an unbalanced shot / footwork and picture row 2 shows a more balanced one with his weight in the front 2/3-3/4 of his feet. Both photos show a nice job getting his right foot lined up with the basket. In terms of an off the bounce game, though I do not think he will be breaking down defenders off the bounce, I do think there is room for him to develop a little pull up game off of closeout (if defenders close on the 3). He shows comfortability attacking the rim off closeouts already (though he is prone to forcing some looks), so the baseline skills are there – add more reps and fine-tune the footwork and form, and this could be something he can go to off the catch.

Shot IQ: Good shot IQ and plays to his strengths. He knows he’s not a jump shooter, so only ~27% of his shots in the halfcourt are jumpers (only 6 of the 69 attempts in the halfcourt are shots off the bounce, not created by beating a closeout or off PnP). 42% of his attempts are around the basket, where his quick leaping ability, vertical pop, and soft touch give him a nice edge against opponents he takes advantage of. ~30% of his offense comes out of post ups, where although he has a basic game and isn’t too skilled in terms of moves, he is efficient there…which is really all that matters – does a nice job using his size to get shots off, soft touch to finish, and does a nice job sealing the defender where he wants him. Smart cutter off ball and lives in the dunker’s spot. All in all, he knows his strengths and does a nice job playing to them. However, if I had one area where I’d like to see him make a small change to his shot selection, it’d be in the PnR – he’s so explosive as a roller (and provides so much gravity), I’m not a fan of him taking 29 PnP attempts out of 57 screen attempts – would like to see that number more heavily weighted in favor of rolls, especially considering the PnP is still a work in progress.

 
Handle: Comfortable handling the ball, but I do not think he is a particularly good ballhandler. He flashes a spin moves, crossovers, and the occasional Euro-step from time to time, but his handle is loose…especially his left hand, where you can see the ball rising and getting away from him on drives (it is apparent when he’s pressured or is driving into a congested area). More of a straight line driver dribbler and not someone who really adjusts to a shifting defense / a defense that gets in front of him.



Passing: Really nice passer for a big – shows real ability here passing all over the court. Can kick it up in transition, pass off of his handle, pass out of the post (loves kicking it to the opposite corner, which he can hit with one-handed / live-action passes with either hand), and has some beautiful short roll passes. Quick decision-maker out of the post and does a nice job reading the double team and getting the ball to the open man, whether that’s a cutter or out to the perimeter. Soft touch on his passes, throwing a very catchable ball. Also a nice high-low passer, making quick reads / quick lobs over the top after cutting to the top of the key. Nice swing passer, can drive and kick, and drive and drop-off. Really well balanced and versatile passer for a big – way more than a stationary passer.



PnR (General): High level PnR player who is a bigtime vertical gravity threat due to his major vertical pop in the paint with large catching radius. Has nice hands with the ability to catch lead passes, lobs, and bounce passes – soft hands. However, there are inconsistencies with his footwork on the release. There are times where his footwork into pivot is near perfect, but then other times it’s not – see photos row 1 (the good) and photo row 2 (the bad) below. To be fair, he does a nice job getting into the paint anyways off the release so it’s not a killer in terms of his PnR ability, but I think this is a detail that can improve his ability to get into the paint off the roll. Toppin delays his release almost every PnR he runs, so this has to be fixed – quicker release will likely be necessary, as he will be going against better athletes who can recover to the paint quicker from help. (Note – I do think there is a chance the delay is somewhat intentional to hold up the POA defender in the screen for half a second longer, freeing up the ballhandler.) As mentioned above, if he cleans up his footwork (and improves his balance), there is potential as a PnP player – would also like to clean up his form a bit, but there is potential here.

 
Awareness / Team Defense: Needs work all around, but there are some weak-side rotation flashes, interior helps on drives, and some perimeter rotations. Would like to see him talk a bit more on defense paying attention to everything happening on the court, so he be an effective back-bone to the defense…which, being the big who has everything happening in front of him, is an important skill to have because (in theory) he can see most of what is happening on the court – he doesn’t do a bad job talking, but it’s usually only when he’s involved in the play (cross-screens, wanting a switch, etc). Not very active with hands, stunting / tagging, helping, etc – not really someone who makes plays out of his area. Can see an area / opportunity to help, and sit back and do nothing instead – energy / effort level here is not high. Prone to turning away from the ball and not seeing the action and his man, in addition to helping when unneeded leaving his man open. He’s not someone who will make a multiple effort play on defense or readjust his positioning to help if he’s out of position after an initial stop, or just away from the play with time to adjust. Just from watching on flip, it looks like he complains about his teammates’ poor defensive positioning (blaming them for giving up points) from the amount of times he throws his hands up, looks around at his teammates, etc – does not take responsibility for his own misgivings on defense. It looks like he could also be complaining to the refs on some occasions instead of staying involved in the play.

Rim Protection: Not a good rim protector, but shows flashes of both awareness and quickness getting off the ground (which when coupled with his elite pop, can make him an effective rim protector when he’s zoned in). However, at a whole, his awareness needs work, has to help better and rotate better to the ball. Not someone who will make a second or third effort to protect the rim or slide in front of a driver / fully commit to helping – he’d rather swipe or half-move to the driver and stay out of it. Late to rotate on drives, which is compounded by his hands usually being down – also overly reliant on his athleticism…instead of rotating ono time (preferably early, or just being aware of the drive and ready to move), he waits and tries to simply jump and block the shot – acting as a deterrent simply by being in the correct position (rotating early, or even on time) is not something he’s good at. Can be dislodged on drives / in the paint. Has a lot of vertical pop off two feet from a stand-still so there is potential, but he has to improve his awareness in order to fully unlock his rim protection – the interesting thing with his vertical ability, is he’s quick to pop on weakside rotations, but when he’s the one on ball, he tends to be late contesting.

 
Post Up: Shows flashes of good post up defense, but needs to learn proper leg positioning – needs to keep his leg underneath the posting up player’s hamstrings / glutes. When he lowers his center of gravity and uses his legs more as leverage (and his arms), he does a better job not getting dislodged and keeping the offensive player away from the spot he wants to get to…but when he relies too much on his hands and stays too upright, he’s easy to move. He has to get stronger in upper and lower body – looks like he has pretty thin legs, and his arms aren’t very big either. Gambles too much with his positioning / going for steals. Prone to giving up baseline, which is something bigger NBA players expose him on with the combination of size / strength and quickness. Does not do a great job cutting off the baseline move. Can contest shots after the shot goes up, which helps a bit, but it’s not a safe / good way to defend the post.



PnR Defense
: Needs work in the PnR. Whether it’s inconsistent hand positioning (not keeping hands out), angling his body improperly, etc, or giving up driving lanes on switches (or even drop coverage), Toppin needs work here. He gets exposed in drop coverage against PnP bigs because he is very slow back to the ball – does not plant and get out well, so the shot contests are very weak here. He is prone to standing without hands out, instead of staying in his stance, which makes it easy for the ballhandler to exploit poor positioning either on drives to the basket or passing it to the roll. Toppin has tried defending the POA a few times, but this will likely not be an area where he can work in in the NBA. Can be caught out of position in drop coverage, giving up an angle to attack with open hips and too much space or playing on the wrong side of the screen.



Shot Contests /
Closeouts: Not a fan of his closeouts at all. His effort here is bad, where he won’t even bother getting out to some shooters…or, if he does, he’ll just jog slowly out there. His hands are often down, comes in too hot giving up a lane too attack, out of a stance (upright, feet close and unbalanced, etc) and does not get out to shooters quickly (if/when he actually makes an effort). Gambles on closeouts, giving up angles to drive and is prone to going for pump fakes. Relaxes and stands up too tall on his closeouts, often out of his stance entirely and not ready to move…which gives up an easy catch and drive for the offensive player.

 
Off Ball Defense: Not someone you want chasing around screens. Too upright in his movements, can lose his man off ball, and is not quick to the shot contest on the perimeter. In addition, he’s not disciplined. Movement bigs will be able to take advantage of Toppin’s poor defense.



Man (ISO) Defense: Does not have a good defensive stance – upper back rounded, hands down, feet too close together, too far upright, etc. Tends to take long (wobbly) steps on the perimeter, which goes back to his need to improve balance and his awkward coordination with his lower body movements. There are flashes of quick hip turns / feet even with the bad stance he currently has, but they are few and far between – there might be another level of quickness to unlock here with hip mobility work (and improving his overall stance), working on his stance, and improving balance / coordination. Slow hip turns (not fluid) and has heavy feet that he is prone to crossing instead of sliding. Really just looks not ready to move at all – not in an active position. Does not really bite on dribble moves / hesitations. Does a pretty nice job keeping his hands high in isolation, though can bring them down on occasion (which obviously then makes it difficult to bring them up to contest). Does not look like he’s balanced on his feet in isolation – feet are a bit antsy and it looks like he’s too far on the front of his feet. Shows flashes of getting downhill pretty quickly, but still crossing his feet. Prone to gambling and poor positioning on the initial catch, opening up driving lanes to the basket and/or drive and kick lanes. Does not change from sliding into rim protection / contesting paint shots on drives well. He moves a little faster downhill when his hips are already angling the ballhandler in that direction, but the footwork issues (crossing) shows up here too.



Footwork: Needs work here. On top of having slow feet and slow hip turns (though there are were a few flashes), he is prone to crossing his feet and taking bad angles. As mentioned before, his balance / coordination needs work – I believe this is why he looks awkward (gangly) at times defending on the perimeter, in addition to his high center of gravity, he is often upright in his “stance” (if you can call it that) with a curved top of the back, making it difficult to keep balanced and move laterally, stop and go, change direction, etc. Prone to crossing his feet over one another as he’s going downhill or laterally.



Potential Switchability: Would not recommend switching. His foot speed and hip turns are pretty poor, allowing the defense to exploit his (lack) of mobility in space if stuck against a wing. If he is switched onto a 5 (up from his natural position of a 4, though frankly his mobility for 4s isn’t good either), his lack of physicality, high center of gravity, and poor technical post defense (and rim protection consistency) might be an issue. If he improves his footwork and uses his lower body (keep leg underneath the postup player’s hamstrings / glutes) in addition to his hands, he doesn’t get dislodged as easily…but, as of right now, he’s far too reliant on just his arms, which in conjunction with his high stance in post up defense, makes it easy for the post up player to get to his spot.

 
@#1hiphopjunki3 assuming the bottom three teams as of now get the top 3 picks, how do you think the top 3 would/should go?

Honestly I have no clue what those teams will do at this time.

If things can get some what back to normal by late May or early June (which I doubt) teams may have time to actually do a few interviews and light workout some of the prospects. If they can't do any of that stuff I seriously wouldn't be surprised if most GM's/front office's are gonna draft guys they have alot of this seasons game tape on. So guys like Wiseman, Hampton, and even Ball might drop a bit lower than folks think, due to not playing too much and not even being able to work them out or interview them.

Golden State can go a plethora of ways with their pick. I wouldn't be surprised if they traded down for a young established player and another lottery teams pick in this draft. But if they do get and keep the first pick I could see them drafting Ball or Avdija because with their height and wingspan they could play and guard multiple positions not to mention handle the ball and pass.

Cleveland has shown in the past to not be afraid of drafting multiple players that play the same position with very close similarities (Garland & Sexton) so I could see them taking Edwards even though they have Kevin Porter.


Minnesota should be very happy if Edwards or Ball fell to them because they need wing production. I wouldn't be surprised if the T-Wolves passed on Ball though with Russell playing the 1 for them. If the draft was to go the way I stated above I could see them taking Hayes or Maledon because they are both guards who can maybe play off the ball some. Not to mention they are young and team 1st type players.

I know I'm most likely gonna be super wrong because alot can happen between now and the draft but it's fun to guess.
 
Athleticism / Frame Overview: Pretty quick hips and feet (when in his stance). Measurements are not available, but he looks long – somewhere around a 6’11 wingspan, maybe? Balance / core strength needs work. Frame is not great – thin all around, with high (and thin) hips and thin shoulders. Can probably add some weight, but not much.

Mentality Overview: Glue guy – does what is needed to win on both sides of the ball. Not a big risk-taker, not an engine on offense (though is a good PnR PG).

Offensive Role: PnR PG, C&S off ball, glue guard – does the little things on offense (stays in role, direct, quick decision-making, swing passes, etc). Needs players who can get into the paint off penetration around him to help keep the offensive flow.

Defensive Role: PG (G) defender, high level team defender, defensive playmaker, glue guy – does all the little things on defense (talks / directs team defense, rotates, stunts, tags, etc)

 
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Finishing: Good finisher with very soft touch. Even though he has a thin frame and does not attack the rim that often, Halliburton has shown soft touch and body control around the rim. Crafty finishes and does a nice job avoiding contact without getting himself out of position for a good angle – he adjusts for an angle he can use without getting hit. Does not take contact well, which makes sense given his thin frame. He is able to get by with his frame due to body control, contorting his body and release angle (though can use some work here), and very soft touch Opportunistic crashing the offensive glass. Although he does not attack the glass that often, when he does, Haliburton does a nice job timing his finishes, in addition to taking smart angles to the ball, leading to some nice putbacks. Nice job using his length to get finishes off. Has nice pop going downhill off one in space

Shooting: Weird form – though the form looks better than last year (and it is still very unorthodox). The mechanics once he brings the ball to his shot pocket aren’t horrible, though still odd – his elbow is nice, relaxed, and not flaring (nice job pointing it to the rim); he has a quick release and does not get phased by closeouts; the ball looks like it’s coming off the correct fingers; he has a nice follow through; and the shot is released from around head level. On the flip side, the ball starts low, it’s more of a set shot (which leaves room for the shot to be blocked); and his feet are often close together (and often times pointed away from the rim). It works for him in C&S situations and potentially off some screens / flares, but I do not think it is conducive to an off the bounce game…or at least having it be a sizable part of his game.



Shot Versatility: Not much versatility here – will likely be someone who will be pretty limited to C&S, with maybe some pullups out of the PnR and some basic flares off screens – small sample size, but he did a very nice job reading and running off baseline screens, and then setting and getting the shot up quickly. Does a nice job moving to the open spot without the ball. In terms of off the bouncer jumpers, while he has looked better taking off the bounce jumpers / pullup jumpers (at the very least, he looks more willing to take these), he is still a bad shooter in this area. 16/57 on off the bounce jumpers, which ranks 327th out of 383 division 1 players with 50+ attempts. His form is not conducive to taking pullups, so I don’t project this being a big part of his game going forward. However, I do think he will be able to shoot in the PnR if the defense goes under the screen.


Shot IQ: Good shot IQ – both in terms of playing to his strength and playing to the modern NBA. In terms of playing to the modern NBA, he took very few jumpers from midrange. Out of 137 jumpers taken in the halfcourt, 112 of them were threes – which he hit at a 38.4% clip (81st percentile). Haliburton’s shooting motion does not lead to many off the bounce jumpers, so aside from dribbling to get into rhythm and dribbling in the PnR as the defense goes under, Haliburton will likely not be taking many off the bounce jumpers – he took 57 in the halfcourt in college, 36 of those were from 3. Haliburton did try taking some midrange jumpers, but it was not something he did breaking from the offense (or very often). If I had one quip with his shot locations, it would be the fact he took only 38 attempts around the paint in the halfcourt. Although he was a very efficient finisher, ideally the volume goes up a bit more – especially if he is able to get a little stronger. He has awesome touch, and if he is able to get downhill a bit more, if you couple that with his touch and passing ability, his PnR ability levels up. Basically, jump shot selection is good but would like to see him attack the rim a bit more

Handle: Does not have a great handle in terms of advanced moves, but has an efficient handle – he knows the moves he has in his bag and uses them effectively without turning the ball over (it’s a functional handle and does not let the ball get away from him). Does a nice job using hesitations to help beat defenders. Can piece together multiple moves in flashes, but it’s not something he goes to often. Ball can get a little loose when pressured, but still does a nice job keeping overall control. Needs to do a better job “feeling” his defender (being aware of where he is) and shielding the defender from the dribble – ball can get poked away from him.

 
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Passing: Very smart passer and does not force many passes – takes what the defense gives him and almost always makes the correct read. Has great touch on his pass that is easy to catch and gives the offensive player an opportunity to attack without having to adjust for the pass (nice accuracy and touch). If he does not have an angle to make the pass he wants / sees, he does a nice job moving to find a better angle or manipulating the defense with fakes to open up the angle he wants. He might not make fancy passes or elite reads, but he makes high level smart ones that put his teammates in the best position to attack (shoot, drive, swing to the next man, etc). Nice job looking up in transition and kicking it ahead of the defense to beat them back, though he is prone to forcing passes here. Flashes live accurate live-action passes, which is great to see – coupling that with his vision and quick decision-making, Haliburton’s passing is a legit weapon. Tends to go to jump passes quite a bit, which is concerning – a sizable number of his turnovers came from jump passes. Though he does do a job adjusting in air / manipulating the defense with fakes (eye, pass, etc) in air, if nothing opens up, he’ll force a pass that isn’t there because he has to get rid of the ball before coming back down. Gets a bit antsy and is prone to forcing passes from BLOBs when he does not see a clear pass. Of his 61 turnovers, at least 25 should be considered “forced looks” / zoning in on one read…and while this is a high number or turnovers from forced passes, considering his assists / would be assists (and successful passes), the number is not that big of an issue – would just like to see him not zone in on one look and force fewer passes.



PnR (General): High level PnR passer, room to grow as a scorer. Needs to develop a three for when the defense goes under the screen. Sees the full court (3 level passer) in the PnR and does a nice job taking what the defense gives him – does not force many passes. Does a nice job using hesitations, ball fakes, and body/head fakes to get the defender to pause for a second giving him room to attack or opening up a better passing lane – manipulates the defense well. Great job using the re-screen. Shows some snaking ability, but does not get to the middle (or the defender on his back) that often.



PnR Passing
: Very good PnR passer – sees the full court, does a nice job hitting teammates in their shooting pocket / where they can make a move after the catch, hit the roll with a perfect pocket pass or an over the top / lead pass, and sees the full court (3 level passer). Not someone who forces many passes in the PnR – he reads the defense and simply takes the read the defense gives him. He is comfortable taking the extra defender and hitting the correct pass (though he usually goes backwards and sideways), but also does a nice job making a quick decision as a passer – if the big defender readies himself to trap or help comes, Halliburton does a nice job getting the ball to the correct player. Nice job using the re-screen to get an advantage on the POA defender. Does a nice job catching the defender off guard with a stop, quick pivot, and hitting the open man (pop, open 3 cutter, etc). Nice job manipulating defense with his eyes, pass fakes, and also jump passes knowing where he wants to pass but can adjust if defense adjusts (though he might go to these a bit too much). Nice use of hesitation and change of pace on downhill attacks…would like to see him add the ability to keep the defender on his hip, though, and snake the PnR – he’s shown flashes of both, but not that much.



PnR Scoring: Not much of a PnR scorer, but does a nice job getting to his spots. He’s comfortable shooting from 3 if the defense goes under, but is not a good shooter in these situations (yet?), at 4/24. Even though he does not turn the corner and attack the rim often in the PnR, if there is room to attack, Haliburton will attack and finish (8/12) – he picks his spots, maybe a bit too judiciously here. His soft touch and good body control help him finish here. Shows some comfortability shooting right off the bounce without setting his feet, but the results are not there unless he has time to set. Does a nice job using his hesitations and fakes (head/body) to get the defender to pause for a second, giving him a better opening to attack going downhill. Shows flashes of attacking the mismatch and driving if there is a switch and the big is defending him

 
Awareness / Team Defense: High level team defender – does a nice job talking and directing the defense. Makes good rotations along the perimeter in “helping the helper” when the defense is scrambling, but closeouts need work. Has some flashes around the rim too, but there are times when you see him second guess the rotation and, though he tries to recover, gives being a half second late, giving up a look at the rim that wouldn’t have been there had he gone with his initial inclination. Good defensive playmaker who generally does a nice job keeping his hands (and body) in passing or driving lanes. Nice job stunting and digging on drives and has flashes of tagging the roller / being in the correct position in team defense in the PnR, though this is not totally consistent yet depending on where he is defending from off ball. When Haliburton is not guarding a man in the corner, he does a nice job playing the roll and man – stunting / tagging, proper positioning, etc. However, when he is in the far corner, the timing and positioning can be off from time to time – either being too close to his man and late to help, or too far from his man and scrambling to contest (more on that below). Two things to note here: 1) this is not an every possession issue, more consistency; and 2) this should be fixed pretty easily with proper coaching and pointing this out on film. Quick reactions off ball in help.



Rim Protection: Makes nice rotations into the paint to help protect, but doesn’t always trust his instincts…so he’ll second guess his rotation, and be a half second late making it difficult to recover in time. Then there are other times where he makes a beautiful read / recovery. Basically, I would like to see him trust his instincts a bit more when rotating in the paint because they’re often the right read. Can make some quick reactions into the paint to protect the rim moving from midrange / the perimeter. However, when his man is driving, he doesn’t always contest – he’ll get bumped off the spot and give up on the play or just simply decide the contest is pointless. Not someone who can body a player off his spot or use his strength to help dislodge (or keep away from the rim) in air or on the floor. Going forward, I can see definitely some nice rotations into the paint for weakside blocks, but his lack of great pop and his lack of strength will limit his ceiling and how effective he is here

 
PnR Defense: Needs work – he tends to take a hop on his first step and often takes a bad angle on coverage, thus getting caught behind the screen. Is also prone to taking a slight step back before going over the screen. I would like to see him a bit more relaxed on PnR and not biting on any initial move before it’s made – he can get jumpy (biting on moves and shifting his weight towards the side a move was made) in the PnR just like he does on closeouts. When the big actually sets the screen and does not slip it, he gets stuck behind the play because he does not have the strength to fight through screens – his reaction time here is also oddly slow…he doesn’t “feel the screen” that well. When he is getting over slips, he is prone to turning his body to face the screen and run over the top, which helps him get over quickly with his poor footwork, but it also opens him up to other issues – hard to stop and go, makes him an easier target to screen off even on slips, etc. Also does not do a good job getting skinny over the top on stationary screens before the screen comes – he tends to wait until there is contact (or when the screener is right next to him) before he moves. Not switchable in PnR – he has no lower body strength to keep screeners from getting to their spot…it’s basically like he’s not there when the big wants to roll. Going back to his control, he needs to try to reign in his footwork a bit – they can flail out as he’s bringing his feet around the screen (and turning his hip) / getting over the screen – this makes it hard to get back in control land eats time, as he now has another moving piece he has to get under control. He also has to work on not bringing his hands out as he goes over the screen, as the high IQ PnR ballhandlers can get the refs to call a foul in these situations. Flashes use of hands to take away passing lanes and play from behind, but it’s pretty rough overall – there is an “easy” (coachable, at the very least) route where he can become an effective PnR defender with better use of his length. In addition to the poor footwork, he’s not switchable, does not “feel” the screen well, can’t fight through screens because of his lack of strength, and takes poor angles getting over the top of screens (and turns into the screen, giving the screener a bigger target to hit).



Shot Contests /
Closeouts: Uses length well, but overall needs work closing out, but there are flashes – needs to iron out footwork, stop going for as many fakes, and improve positioning off ball to lessen number of scrambles off ball (see more below). He tends to close too hard (and goes for shot fakes), especially when he’s scrambling from team / positional defense – this gives up easy driving lanes and forces the rest of the defense to scramble to cover. Though not an excuse, if he were in better position off ball, he would not be forced to scramble to close out on the shooter – so, in theory, if he cleans up his positioning off ball, because there are flashes of good closeouts (controlled, shorter steps, hands up, ready to move, etc), he wouldn’t have to scramble that much…which would then mean cleaner closeouts. Footwork wise, he tends to be too jumpy and is prone to opening up his hips on the close, again giving up driving lanes or making it easier to take him off the bounce than what would happen if he closed in control. That said, there are still definitely some flashes of good contests – choppy / short steps, hands up, ready to move, etc. Nice job contesting jumpers when in isolation – quick reactions and length make it easier to contest l on the release, even if he’s not close to the ballhandler.

 
Off Ball Defense: Inconsistent off ball. There are times when he does a nice job tracking his man through screens, but then there are other ones where he simply loses him – does not see the ball and his man, bad angle (ends up playing from behind), or is just taken by a sudden movement. Not someone who can fight through screens due to frame / lack of strength and his technique needs work – needs to stop staying upright and dip his inside shoulder through the screen. Close outs off screens / chasing guys can be inconsistent – generally comes off a bit hot. When his man is running through the lane, he does a nice job keeping his hands in the passing lane.



Man (ISO) Defense: Inconsistent, but there are nice flashes. When he’s in his stance (not resting on heels, not antsy, etc), he moves well – quick feet, quick hips (some really nice clips here), quick hands, and nice reaction time. However, he’s not always in his stance and is prone to hopping instead of sliding, which makes it easier to take him off the bounce…especially because his core strength / balance does not appear to be developed yet. Can get bodied due to strength, but has length to still contest (though does not do a good job contesting after being dislodged specifically at the rim). Does a nice job contesting jumpers when in isolation – quick reactions and length make it easier to contest l on the release, even if he’s not close to the ballhandler. Would like to see him do a better job using his length better from (if he’s caught behind the ballhandler) and contest more shots. Prone to biting on hesitations, fakes, in-and-outs, etc – needs to stay home / stay down here to prevent the ballhandler from getting into the paint.



Footwork: When Halilburton is in his stance and ready to move, the footwork can be solid – quick feet, quick hips, quick reactions, etc. However, it’s not consistent and I am not a huge fan of his overall footwork – he pops up and down instead of sliding, does not stay balanced well, and is prone to opening up his hips too much giving the ballhandler an angle to attack…. which is then exploited further if the ballhandler bodies him, pushing him off his spot. Very “jumpy” / antsy with his feet. Bites on hesitations, handle moves, and fakes. However, when he is in his stance and not hopping, Haliburton does a good job flipping his hips – the same goes for moving laterally, where when he is in his stance, he moves well.







Potential Switchability: Not switchable going up – thin frame up top and high hips / high center of gravity. If he gets stronger he might be able to switch onto non-drivers, but against non-small 3s, 4s, and 5s, I would not switch. If there is a switch, the team / help defense has to be on point and ready to help / double, or scram switch
 
Athleticism / Frame Overview: Very athletic vertically (especially off two feet) and very athletic overall. Very quick and fluid hips, quick feet, quick reactions. Wingspan / reach are not listed, but it his wingspan is rumored to be 7’1+ and it definitely looks very long – uses his length well. Not very strong, but has some room to add some good weight without reducing athleticism.

Mentality Overview: Aggressive defender, calm on ball (plays within role almost exclusively).

Offensive Role: 3/D player – bottom option on offense who will require shots being made for him. Might be able to develop into some basic movement shooting, as he has shown flashes here already, but will likely be a stationary shooter. Attacks off closeouts.

Defensive Role: Versatile wing defender – someone you can put on the opposing team’s best perimeter threat. Awesome combination of quickness (hips, feet, hands), and athleticism give him a lot of potential as a defender. Defensive playmaker, weak-side rim protector.

 
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