The House of the Dead debuted in 1996 as an “on-rails shooter” game, fast-paced action/horror with a groundbreaking zombie premise. That included the innovation of giving its undead villains the ability to run, something that inspired films from Zack Snyder’s Dawn of the Dead remake and Marc Forster-directed World War Z. It was The House of the Dead that first evolved the flesh-eaters from the lumbering stumblers that George Romero brought to life in his movies.